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(2 edits) (+1)

I like how you control the enemies but still try to help the main character succeed! The hint feature was also greatly appreciated and works especially well in a game jam setting. Some of the physics based gameplay made it hard to get pieces exactly where I wanted them at times, though. I think you could deemphasize some of the platforming elements and focus more on the puzzles and enemy/block placement. But the overall concept and execution is good--it reminds me of those automatic levels from Super Mario Maker that would essentially play themselves. It is satisfying to see the sequence play out after piecing together the solution!