A solid idea, but there are a few bugs and balancing issues. I spawned as many golems as I could at the start and that was enough for me to destroy everything. The doggo's keep getting stuck on the path and the golems don't seem to like the doggo's, as once I had destroyed all the towers, the golems proceeded to group up and attack the doggo. Not sure if that was a feature or not, but I can't seem to win the game regardless. I like the presentation: the animations, the models, the style choice and the particle FX, but it needs a few bug fixes and the core gameplay re-balanced. Would be cool to see this idea expanded upon.
Doggo getting attacked by golems: