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I really like the concept you came up with for this. Even in this brief game jam build, I can easily picture a deeper, more fleshed out version. Perhaps with more disguises or maybe the enemies could have dialogue or other non visual clues that might tell you what disguise they require. There's a lot of room for more here. Good job!

Thank you! Honestly appreciate the feedback, and it means a lot since I started learning UE5 just 2 weeks before the Game Jam and found out about it the day prior.