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Very unique take on the fireboy-watergirl type of game! The art was very cute and added a great atmosphere to the levels. However, I have a couple notes on some things we discovered while playing:

  • The door to level 3 from level 2 seems to be bugged. It takes us to what i think is a developer test level?
  • In level 5, no matter how many times we dropped the box on the final button, the door only opened once, and it was when we didn't have our jumper on the top floor. After playing about 5-6 times we had to skip the level because that door did not want to open.
  • We're pretty sure level 6 is impossible, as we can't find a way to move the box to the fans. There's no way to jump over it, as there is no jumper option, and even if we tried to use the fan to lift our light-brawn construct it was just too far.
  • Level 7 was awesome! More of that please! Blocking the fans is a super cool mechanic that I wish was explored more.

I think with a little more polished you could have a serious contender here! Well done!

Thanks for the recorded feedback!

  • The 2nd level goes to my preset layout I would use to make a level, I somehow forgot to connect it to the actual 3rd level. You can solve this by going to level 3 on the level select screen.
  • I think buttons break when they get reset with sometime on top of them, and the only way to fix them is to completely reload the level.
  • In level 6, you actually don't need the box. (I put it there to confuse mostly, so I may get rid of it then) Assuming that the buttons don't break on a reset, you can make one of them a Light-Brain, and other a Heavy-Brawn. Just use the heavy one to push the button, and have the brain open the door, then both can leave.
  • I'm glad I took the time to add little things like that then! I'll try to maybe think of more ways to interact with the environment directly.