Cute idea and a fun play on the saying. Also agree with the others that a cooldown or autofire mode on the gun would have been nice. Seems like some of the later levels are balanced around really spamming shots as quickly as possible. Some of the eye enemies seem to get stuck on walls at times too. The levels felt challenging but not unreasonable. The eye enemies do a lot of damage though (or maybe they get multiple hits? I'm not quite sure what's happening). Overall a cool idea that could use a bit more polish and some more variety to really shine!