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I like the two screen gimmick--seeing the hero travelling through the last room while you set up the next is a nice dynamic! I think you could lean even more into the villain trope for the role reversal theme--Maybe allow you to control the layout of your lair?

Thanks for playing the game! Originally, we had a more ambitious vision of the game which involved letting the player set up each room. Due to time constraints, though, we had to pare down our scope.