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Review Summary
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[ + + + + + ] :: ENJOYMENT
[ + + + + + ] :: CREATIVITY
[ + + + + + ] :: PRESENTATION
I hate tower defense... so thank you for giving me every reason to love yours!
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Rubric / How I Measure The Score
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[ + - - - - ] 1 - Missing
[ + + - - - ] 2 - Somewhat Present
[ + + + - - ] 3 - Present
[ + + + + - ] 4 - Well Done
[ + + + + + ] 5 - Outstanding
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Detailed Review
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[ + + + + + ] :: ENJOYMENT
What a game! I loved the multiple levels, the resource management, and the multiple types of obstacles! Level 9 felt completely impossible! I managed to get the fast bullet all the way through and it dropped the hearts from 2 to 0 and didn't transition me to the next screen.. Did I win? lol.
Couldn't justify withholding points for such an obscure issue. It was the last level, so it's excusable.
[ + + + + + ] :: CREATIVITY
Tower attack was one of the ideas we had during brainstorming as well. You implemented it far better than I think we ever could have! I give you full marks for creativity not because of the idea you had, but how you applied it! Outstanding work!
[ + + + + + ] :: PRESENTATION
I don't even have any words. Your music and sfx were on point, and the tutorials practically wrote themselves! You presented the game clearly and stylistically. Great work!