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Really enjoyed the twist at the end and I thought it was a really fitting theme.

I do agree with the comments that the controls were a bit intuitive since it's not strategically placed which creates sort of a awkward position when playing the game. I found myself just dashing through the game to complete it and not stop to attack the opposing party since it was difficult to do so.

I also thought that certain parts of the map was a bit hard to get through when I make a jump to the platform. Perhaps the level design ought to be just a little bit better for players to successfully make any jumps to the next platform.

Lastly, at the final stage, it felt as though I wasn't dealing any damage to the opposing party despite launching my attack at it. There might be some collider issue or bug regarding that which makes it seem as if I'm not touching the opposing party.

I think the art was beautifully done up and I enjoyed the game overall though some tweaks are needed to make it even better. Good job everyone!