Interesting concept but I felt like the clown was moving faster than me even when I had to make a slight turn to the exit! Would be nice to have more levels and a more balanced level so that I get to run around and explore the map a bit more though.
Gladeo
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Really enjoyed the twist at the end and I thought it was a really fitting theme.
I do agree with the comments that the controls were a bit intuitive since it's not strategically placed which creates sort of a awkward position when playing the game. I found myself just dashing through the game to complete it and not stop to attack the opposing party since it was difficult to do so.
I also thought that certain parts of the map was a bit hard to get through when I make a jump to the platform. Perhaps the level design ought to be just a little bit better for players to successfully make any jumps to the next platform.
Lastly, at the final stage, it felt as though I wasn't dealing any damage to the opposing party despite launching my attack at it. There might be some collider issue or bug regarding that which makes it seem as if I'm not touching the opposing party.
I think the art was beautifully done up and I enjoyed the game overall though some tweaks are needed to make it even better. Good job everyone!
Concept of the game was pretty interesting but I find the controls a little hard to grasp though. I had some difficulty trying to get used to the camera orientation or rotation which I find it not so intuitive. Love the sound that was incorporated into this game as it definitely made it more immersive as if I was the one trying to find the creatures all around me.
Thank you for trying out our game! We think we could've done better to explain to our players the general flow and the controls of the game a bit better. We are sorry you felt the game was a bit stale as we tried our best to avoid it by having different types of enemies. We will do our best to avoid this scenario in future!
This is actually pretty fun and intense at the same time where I had to coordinate my hand and eye to swap the colours according to which enemy has spawned. I do find the HP of the players a tad low though or perhaps the damage dealt by the enemy was a little high because it was game over way too quickly when I could not swap the characters in time. Still, I had fun playing this so great work!
I actually had fun playing this game. I do have a few things to point out though.
- There were certain grammatical mistakes at the start (hey we are all gamers who cares about grammar if we can understand HAHA)
- Like the previous comment I think adding sounds to this game will make it more complete and immersive
- A better designed graphics would definitely make the game more immersive and pleasant to look at
- I'm not sure how it's part of the theme (but hey come on... we are here to play and make games who cares if you create this game or an MMORPG for submission)
And considering you only had a few days to work on this, I think it's quite an enjoyable and interesting game overall
It has about the same idea and concept as my team so the gameplay was pretty straightforward to me. I feel like you've managed to bring out the theme better by including fallen enemies into your arsenal of allies which was what hooked me on! Would've been better if more time was spent on sourcing any free music to give the players a complete game as well as if the pixel art was designed a little better. Love the game though!
Very similar to the game Tilt to Live and I enjoyed the similar concept/mechanics. Felt that the movement of the onion could've been more fluid and smooth as it seemed a bit choppy. Presentation was clear as I knew where the attacks would be coming rather than have the attacks just swarming to me randomly.
This is actually a really fun game that reminds me of Tilt to Live! The random powerups to help you survive the cut was interesting. Visual effects were clear as it told me when any attacks were coming. I would however prefer the movement of the onion to be a little bit more fluid and smooth as it seemed a little choppy to me. But I enjoyed this game quite a bit!
Game reminds me of the Google dinosaur when your internet goes out. The pre-existing audio used gave a very chill vibes and was quite relaxing to play actually. Like some players, I never really understood the difference between the black/white roll at the start which I thought could be brought out more clearly.