On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Interesting idea! I wish there was a bit more feedback because when I first played it felt like I had no influence over the ball at all. A speed indicator, speedlines/particle effects on the ball, and maybe some sound effects like a rocket thrust or car engine that's pitch/volume depends on how fast you are, would all help make the player feel more in control. Good job!

Thanks Ethan!