Interesting idea! I wish there was a bit more feedback because when I first played it felt like I had no influence over the ball at all. A speed indicator, speedlines/particle effects on the ball, and maybe some sound effects like a rocket thrust or car engine that's pitch/volume depends on how fast you are, would all help make the player feel more in control. Good job!
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Otto's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2917 | 2.714 | 2.714 |
Creativity | #3096 | 3.048 | 3.048 |
Overall | #3107 | 2.873 | 2.873 |
Presentation | #3132 | 2.857 | 2.857 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control the ball instead of the paddles.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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