Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The lack of time can be really seen here, but I wonder, would it be more playable if the camera was locked onto the player, who would respawn upon getting stuck? Because the AI decided it did not want to continue walking most of the time :(
But still, it's a pretty neat concept, good job! :)