Fun fact: This was our first game made using the Godot engine. We used the latest 4.1 build that came out literally 2 days before the game jam started.
I'd say it's in its adolescent phase. It's coming of age, but still has some things to work out. I just got tired of Unity recompiling every time I made the slightest little change.. Godot is really nice to programmers, but it gave our 3D artist a bit of a run for his money :)