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(+1)

the art was really nice and the idea was something completely out of left field that i never would have thought of, and made for some really fun moments that only this game could have achieved, despite this there are still some gripes i have,  such as some criteria being too picky (such as level requirement needing to be exact, instead of around the right level) which made it a bit frustrating at times, and also the fact that there was no clear goal to work towards (i couldnt see the rating at all times so i never had a clue how well i was doing)

these small gripes aside it was really interesting and would love to see this idea developed and polished further

(1 edit)

Thanks for the feedback ! We didn’t have time to implement a counter that tells you how many adventurers are left, which we plan to do when we can update the game. Out of curiosity, did you see the end screen with your final score after the 10 adventurers, or did you quit before because you didn’t know if there was an end ? 

i never ended up getting past the 10 adventurers because i assumed the game would keep going, but i knew there was a results screen. I felt that it would have been better if it told the player how they were doing as they were playing, to give feedback and such