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Yes i was made in godot 4, i recommend every unity programmer to mess around with godot, my build was like 10 seg, in unity a game like this would take at least 15 min to build.
It works in mac in chrome (I tested it macbook pro M1) it takes a while to load, but after loading it runs fine.

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I also have M1 mac and use chrome, but it hangs up after loading

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After Jam ends i will read a bit more about the exports in godot.
If I work more in the game I will make a "native download" for Windows and Mac.