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The concept of this one immediately grabbed me, and I wasn’t disappointed. I liked the puzzle aspect a lot, and the idea of reputation was really cool. I wish I could talk to the customers instead of just accepting or rejecting their trade, so I could make decisions and learn intel. While I liked the hint system, I also felt it was very confusing to keep track of who was who, so maybe there could be a way to keep notes in game?

Overall, very creative and interesting entry! I think it might be cool if you could choose which side to support through your actions, kind of like Papers, Please (which this game actually reminded me a lot of!). I’d love to see this as a full release!

Papers, Please was a big inspiration for us! We definitely want to implement more in-depth dialogue and a note taking system in the future. Thanks so much for playing!