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Great game! It's kinda funny how we both had similar aesthetics and idea (although the approach is very different) haha. One thing that may be a bit frustrating is that the player can get stuck on platforms if they are not lined up perfectly. Perhaps you could use a capsule collider to make the movement smoother. 

(+1)

I thought of that problem but had no idea how to fix it, turns out it was that simple. Very thanks for the feedback, I will update it after the jam. Also simplistic aesthetics are very easy to do and they look good, so there is no reason not to use them