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I love the switch in atmosphere between the shop and the cave. The cave feels very foreboding and there's a great contrast. I wasn't sure how to get more slots than the default twelve, which became annoying since I would pick up food in the cave but it would then be discarded for lack of value, meaning I had nothing to give to people who wanted it. I agree with others that the font is hard to read, but that's easy to change. Nice work on this!

Thanks for playing! Yep, unfortunately a bug prevents the inventory from growing the way it should and I ran out of time to add the upgrade feature that would have solved this, too. Cheers for your feedback!