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Quackers !

For this week's update it's gonna me more minor tweaks and bug fixes, but hey that's game dev for ya 😪. Meatier updates should come as I start focusing more on content per se but now I'm trying to polish the rougher aspects of the user experience since that's the lens through which the player will view and interact with said content.

New map and new element of scenery:

The desert map and cactus are born of the feeling that the sand block was being underutilized (it slow the player down)


Make it easier to add custom themes and localization files:

If a player would like to add support for their own native language or create a color theme that caters to their particular needs then they can now add and modify both of them by tapping directly into the game folders and adding json files here localization/<languageName>.json and there themes/<colorName>.json.


Update game's icon in the taskbar:

The game's icon is now consistent across executable files, taskbars and desktops for a more seamless user experience


UI Tweaks in the Controls menu:


Default installation folder is now C:/Users/<username>/Saved Games

The previous default folder (namely C:/Program files) didn't allow for the game to create/delete/update files which was causing malfunctions. If google is to be trusted (lol), neither AppData nor Documents are suitable folders which explains my choice.

Add special characters back to the french language files (é, è, à, ê, ù, ô) thanks to unicode: