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Interesting idea to bring the perspective of player into the enemy’s camp for a very unique experience! In terms of game feel, it feels like playing a special kind of pinball game that combines strategy and hand-eye coordination. It would be nice if the index of my troop types had been labeled in UI , I often lost my place in the queue while flipping through them, and the first few times I played it felt a little difficult and the development of the defenders felt a little sudden and unpredictable, but it’s very exciting!