On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

As the others have pointed out it feels like you're just controlling the player. Maybe if you have the player static at the bottom it 'd be more obvious that you're rotating the tunnel?

Yea, it was like that, but i think i set the camera as a child of the level, and haven't tested :)