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I finally figure out how to play this game! Although I read on how to play the game, I find the game very hard to get into nor even understand. I guess it was overall very confusing to me as a player. I know my task was supposed to scare the man in the middle, but I didn't know I could interact with objects. I always press scream and my battery often quickly goes to 0% and restarts again. This game makes me feel it is not player friendly at all, as I remember playing and got very demotivated as I do not understand what to do and why does my battery keeps dying.

Now successfully I can say 8 scares and 125 bpm I think playing for the 2nd time, understanding I can interact with my environment to increase the BPM and get a higher score. I still personally find it confusing on why the battery drains so fast, it feels unnatural and it doesn't feel fun. I think the Roomba bot is a cute touch that deters players for staying in one place for too long. I also feel, as a player, the game was just very lacking in terms on what to do. Maybe a bigger map with more interactions might work? I find it very difficult to get the perfect camera scare due to my battery always keeps dying which I find very annoying as a player. Losing isn't fun in this game I feel. I feel if the battery drains slower, it will keep the game fun, and implementing a way where I as a player can't go into the guard's room until a certain BPM has been reach will be good. This gives me a goal as a player to find ways to interact, increasing the guard's BPM, and go into his room to scare him. I see this game potentially having a lot of levels and different sort of maps, with maybe more roombas.

Playing the game and constantly dying to battery draining didn't really made it fun for me personally. 

Other than that, it fits the vibe of the game, I like the simple art style and the overall look of the game.