The only thing I would suggest is that the reveal that the plant was the big evil should have been more alluded to. There wasn't enough pointing towards that direction, or at least I think so. Other than that, the story, and everything else was done really well and it was an incredibly great game!
This was super unique and so much fun! The aesthetic of the game, with the sounds, environment and story really went well together! Loved every moment of it. It was super fun to pay and the story develops really well and in such a creepy, yet a cool way. The look of the game makes everything so creepy and the sounds made it even alluring but scarier in a great way.
Thanks for playing! I watched your playthrough a couple weeks ago. As for allusion, there are loads of hints (some maybe too subtle...) that contribute to the underlying story, including: the colour of the people, the lack of bird sounds/fish/insects, the notebook, effects congruent with cordyceps, the propensity of the tribe members to use tactile descriptors, the way Arthur has an idle animation but tribe members don't, etc. Glad you enjoyed!