I really like the vibe of this, both visually and the vocal performance. And there were some funny endings. Reminds me of old (Choose your own) Adventure Games.
Though I don't feel there's much functional difference between playing as the narrator, and just picking what your character does. I had no idea what the RR concept was before reading the page.
Maybe if you could dictate more than the player's actions I could see it. Take the "Snack Stealing" ending for example; you could have it so you can decide if the Police Woman arrests you, or asks for a bribe in snacks to look the other way. You slip her a Snickers Snookers and go on your way.