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Yeah, with the current control scheme, i had to multiply the speed ıf the ball by like 4. It works most of the time but shooting very far is enough to reach game-breaking speeds. Also, if you’re too close to the edge of the screen, you can’t gain that much speed since the distance you can drag the cursor is very limited. Probably a set speed for any direction would be better. Maybe I might improve upon this concept in the future, and if I do, I already have a lot of changes in mind. Thanks.