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peachey2k2

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A member registered Dec 27, 2022 · View creator page →

Creator of

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I highly recommend this tscn file.

Loved it, very creative puzzles. Lockpick Battle Advanced!

Thank you for sharing all this. For my game, I was making a bullet-hell plugin and was looking for ways fo optimize it. This devlog was very helpful in that regard. Thank you so much. Even with compatibility mode, integrated GPU and no multithreading, I’m getting around 240 FPS with 2.5k bullets now (i was getting less than 80 before this)

Yeah, with the current control scheme, i had to multiply the speed ıf the ball by like 4. It works most of the time but shooting very far is enough to reach game-breaking speeds. Also, if you’re too close to the edge of the screen, you can’t gain that much speed since the distance you can drag the cursor is very limited. Probably a set speed for any direction would be better. Maybe I might improve upon this concept in the future, and if I do, I already have a lot of changes in mind. Thanks.

Cool game. My strategy was using the trackpad to jittertap enemies and using the mouse for anything else.

You. Are. A. Legend.

For those who don’t know, Bcat is a frickin’ wizard. He makes these games with graphics that objectively suck, but it still impresses the hell outta people that play them for just how utterly insane and deranged the mechanics are. If you like puzzle games, you absolutely have to play them right now. This guy deserves way, way more attention.

11/10. This is yet another banger from Bcat, without a doubt. Mark has to see this.

Yeah. I missed a big opportunity by not turning this into a rage game.

Better than Touhou. 10/10

Cool idea, loved it! You have to predict where the player will end up jumping from and to if you don’t wanna just brute-force it, and that way it’s way more enjoyable. It’s kinda annoying that you need to go to the pause menu to restart, and every time you do that the blocks’ positions get reset. Other than that, I really enjoyed it. Good work.

Really frickin’ cool idea. I’d love to see this expanded into a whole game with a meta hell. I’m certainly hungry for more levels.

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I love how the start has this manga cutscene. It really adds to aesthetics. The idea is objectively peak too, and the best part is you can even tokyo drift. It’s insane to me how only 6 people have rated this. I hope this gets more attention. Thank you all for making this.

Gave me medschool flashbacks. 10/10

Really cool idea. However, it’s kinda a pain to switch to the trap you want. Also, at some parts the robot just stops forever. I really enjoyed the game though.

Cool idea. I like how the sign spins at the end there.

When you grab the ball, you take its momentum. It’s also you that has to go into the hoop rather than the ball.

Really cool concept. I got really carried away playing it. 10/10

Gave me medschool flashbacks. 10/10

Gave me medschool flashbacks. 10/10.

Very cool and creative mechanic. I like it.

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This is what thousands of years of human evolution has led up to. It’s absolutely perfect. I hope this masterpiece gets the attention it deserves. My favourite part is when one of the NPCs cause the third impact. Truly, one of the games of all time.