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So cool! Loved the game as a child. I don't think you should remind the player to save the human. I really think you should change the objective into killing the player, it's simply way more natural and straightforward. Also having to move the camera with WASD felt totally unnecessary, might as well just center it on the player. Great job!

Kill the human is what most other "play as the enemy" style games do. For the jam I interpreted the theme as "accomplish the same objective but from a different perspective" which is why you still gotta save the agent. Thanks for the suggestion!