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I played and recorded your game with commentary for the first time.

link to all DD51 videos:

https://mega.nz/folder/PYMBCI6A#kb__dlWiUsmt-zPha-iBtA

It's going to be up until DD52. I am happy I managed to get it to work on my machine, because I was interested in it after seeing part of it on one of the streams.

Thanks, this is very useful feedback!

I'm surprised you beat the boss while ignoring almost all the skeletons, haha. 

I'll try to add more info on the damage calculations. FYI, damage is determined by your ATK - the enemy DEF (which is a hidden value), plus there is some variance (it does between 90%-110% of the calculated damage) which is why it always wasn't always consistent.

Yeah, I thought that might be the case. I think variety in damage is fine, but I would still like to know my odds like spell x deals 9-11 DMG. Maybe those numbers could be adjusted depending on which enemy is selected, and you could then confirm the attack with a button when you want to execute it, but I guess that would make it more like a tactics game of sort.

I'm surprised you beat the boss while ignoring almost all the skeletons, haha.

If you didn't expect players to do it that way, then I guess it made for a good testing case. Now you know players rushing the summoner is viable strategy.