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I always have fun playing and recording your game. here's this demo days folder:

https://mega.nz/folder/PYMBCI6A#kb__dlWiUsmt-zPha-iBtA

I don't think I have any direct feedback I can give you, so I hope just watching me play is going to be useful, or at least entertaining to you. Keep up the good work.

Thank you so much for the long video, it is extremely helpful to see people play for an extended period of time. Fun too, I could watch this stuff for hours.

I really think I need to find a way to convey info about weapons though, just not sure how. Also a lot of the weapon choices you make I don't really agree with hehe. It was cool that you got the burning laser with ice damage and then the powers for more burning damage. I'd like to have more combinations like that possible in the future. I was wondering too if you knew that the fire damage a gun does is completely separate from the amount of damage the burning effect? The burn does the same amount of damage regardless of the fire damage of a gun. The Burning Laser will probably be removed/changed to another gun with a similar effect.

For example I noticed you got confused by the difference between a Faust and a Bazooka; the Faust has a really fast gun swap speed (not actually shown in the tooltip though...) and basically no reload but low rate of fire. The point of it is that you can swap to it fast, shoot a rocket, and swap back to another gun without having to wait for it to reload - just wait for the rate of fire. But I know its really annoying that you can't really tell why you can't fire it sometimes, need to figure something out there too I guess. While the Bazooka is just meant to be used like a regular gun.

Lots to do. Unfortunately progress will, and has been for a while, be zero while I deal with some RL crap. So I'll probably skip next DD, I'd like to shake things up a bit for the next update if possible.

Also a lot of the weapon choices you make I don't really agree with hehe.

Yes, I was expecting something like that to be the case. I hope I was able to vocalize my thought process behind choosing those weapons. If you see me comparing stats of two weapons, and I still go with a worse weapon, then I guess the info is either not clear to me as a player, or I just make dumb decisions.

I was wondering too if you knew that the fire damage a gun does is completely separate from the amount of damage the burning effect? The burn does the same amount of damage regardless of the fire damage of a gun.

Not really. I noticed increasing the % didn't add up to the dmg in brackets as I thought it should, but I just thought maybe there is some minimum cap on that. Burn dmg and fire dmg being completely separate was not something i was aware of.

the Faust has a really fast gun swap speed (not actually shown in the tooltip though...) and basically no reload but low rate of fire. The point of it is that you can swap to it fast, shoot a rocket, and swap back to another gun without having to wait for it to reload - just wait for the rate of fire.

It makes sense. I do not think I am skilled enough to take advantage of that.

I know its really annoying that you can't really tell why you can't fire it sometimes, need to figure something out there too I guess.
It can be quite confusing when the rate of fire is so small it appears like reloading. You already have an animation for reloading (rotating your weapon), so if I cannot see the character doing that, I just think I should be able to shoot. The rate of fire being so low was not something I thought about. Maybe instead of bounding rate of fire to how quickly you can change to a different weapon without waiting for reloading, you could play with a stat on different weapons on how quickly you can swap out of them.

Lots to do. Unfortunately progress will, and has been for a while, be zero while I deal with some RL crap. So I'll probably skip next DD, I'd like to shake things up a bit for the next update if possible.
Understandable. I look forward to seeing your game on DD53, or whenever you submit.