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(+1)

Fun game, great art and sound too! Wish that the "theif" mechanic was expanded a bit more, maybe something like higher risk = higher reward: breaking into the farm, more ways to sabotage, etc (because imo the 30% chance for corruption doesn't kick that hard). With that being said, this was a good game with a unique interpretation on the theme, really enjoyed this one!

(1 edit) (+1)

That's exactly what the role was supposed to be! You nailed it, I wanted to make it a stealth game where you avoid cameras and getting caught, for a big reward if you sabotage. Unfortunately, I didn't have time to implement all of those ideas but I definitely will after the jam!

Thanks for playing :D