Well this is quite the challenging game! Very cool concept though and it looks great. I also enjoy the music as well. I can definitely see this being developed into an awesome experience.
The game may be just a tad too difficult though... right off the bat you can die in like half a second. And like everything kills you! Touching the edge of the room, touching the edge of the tank (or is that a mage?) blast, touching those holes...etc. Combine that with the rotation mechanic, which is really cool! But the rotation doesn't seem consistent. Sometimes 90 degrees, sometimes 45, sometimes 30, etc... that makes it extra difficult to play. I think the best way as a quick fix for this jam (if things like rotation are difficult to fix) would be just to make the levels vastly simpler. Like first level literally has no enemies, second level has maybe a couple holes, third level has one enemy but very open space to avoid, etc... that would let the player easily adjust versus now it seems to just throw you to the fire! That, or maybe a health system would help as well. I did at least make it to the second level.
Anyways hopefully the feedback above isn't too harsh! I think the game is a fantastic idea and you have most of it there! It just needs a little tweaking with something to make it more player-friendly, at least in the beginning. Good job though!!