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Thank you very much for your kind feedback, glad you enjoyed killing the villagers ;)

I made the collision box quote large for the bear traps as it was a bit annoying when the villagers didn't get caught in them. Unfortunately, that made it a bit unfair for the player when going back through them... whoops.

In the glitch in the third level is due to an error with the pathfinding. There are two points that the villagers will run either left or right towards: the bottom right corner and then the exit. This worked fine until I uploaded it, when the order of the points got reversed, meaning that they try to run straight to the exit which is directly beneath them.

I have fixed this issue now and added a few more features which I'm planning to upload to the Post Jam.