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Thanks for your comment! Oh yes, I really had to explain things better, haha. Skills are activated randomly (so that’s why sometimes the healer doesn’t do anything), and they have different activation rates and AoEs. I had added a file in the game page to explain that further, in case you are interested, as we ran out of time to include it in the game.

I think 17 turns sounds good. I haven’t checked the minimum number of turns, but yeah, it can probably be lower. Thanks for playing all those runs!

I will definitely review the orbling’s AI because it ended up more random than I wanted. Making the AI was fun though and I could explore those tactics you mention. I want to build up to more challenging and puzzle-like battles to make encounters more exciting!