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That was a lot harder than I was expecting, especially with the timer. I didn't fully appreciate the "next move" indicator at first because the timer had me convinced I needed to move the map as quickly as possible. Because of that, I thought the snake moved independently and was frantically just spamming keys trying to get it closer to the snake. Once I realized the snake only moved after I moved, things got much more think-y and less spamm-y, though that timer still had me anxious! I think I agree with @gerrrard that seeing a couple moves ahead could be cool.

Fun game and good submission!