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I can explain the concept for you: 

The reversed thing is the in-game Bosse is not just a "Boss" in the script anymore. Like, Mayo Nugget, Wise Ape, they starts to think that: Why I should stay here and be defeated by those "Players"? I can be the "Player" in this world too! They all strive to break free from the constraints of game code, creating bugs (beating other bosses etc.) in search of their own freedom (which is what players in front of the screen doing).

The perspective has reversed, and we are now thinking from the perspective of the in-game Boss(looking for freedom etc.)

(+1)

Ah~ I see! That make sense. Thanks for explaining! Great twist on the perspective! I could feel the vibe of "Start to think about the meaning of themselves in the game world" when talking with the first character (or the boss).

Oh! Maybe you can put a short version of these concept explanation on the submission page, where "how does your game fit the theme" shows. Usually people look for the explanation there when they are confused about the concept, I guess.

Anyway, nice game! Your team has great potential.

(+1)

Thanks for the kind words <3!!

Your words mean a lot to me (especially I'm newcomer) and my team. That's my second game, and those feedback can really help me improve. I will carry your words with me.

Good suggestion, I will put these explanation on the page. I think that works!

Looking forward for your next works, I luv your style.