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(+1)

Thanks for taking the time to provide feedback! It's evident that you've spent quite a bit of time with the game, and it's always good to hear from players who have played the game enough to have an understanding and offer a critique of the core gameplay systems.  We'll take it all under advisement, and some of the things you mentioned in your post are things we're currently working on.

We've made some changes to idol recruitment with the latest update (which just shipped earlier today), which might address some of the concerns you have in that area.  Also, there are new training policies that allow you to control auto-practice in a more fine-tuned manner; you might find these potentially helpful.

Also address one thing you specifically mentioned in your post:

  • [Bug] Stylists do not respect the stamina threshold like dance and vocals coaches do.

This is not a bug.  Idols don't consume stamina from sitting in the stylist's chair (whereas they do consume stamina while doing dance or vocal practice), so the game will allow them to be styled regardless of their current stamina level; this is the intended behavior.

(+1)

Goodness, I did not expect any of my feedback to be taken into consideration, let alone this much of it!

I saw the patch notes, that's a lot of progress for just one month! I really like most of what's been done, the new potential system is really neat as well. Will the idol rarity be visible after they are recruited along with the OVR value? If this is already in the game, please ignore !


I'll give it another playthrough and see how it turns out. This project has me incredibly excited!

PS. I'm also a developer, if you happen to be in need of assistance.






You can still see idol rarity (and their current stats/overall rating) on the recruitment screen before deciding to hire them (much like the old system, when you hold an audition, you're taken to a screen where you get to see all 5 idols and can choose whether or not to hire them).  The rarity/overall rating is based on their potential/true stats.

Sorry, I meant after recruiting. I know that it's just cosmetic but it'd make a big difference for me.