Thank you for the specific feedback! You're totally right about the state of the game currently, and we're working on changes to it and making the game more difficult but also more clear about what's happening on screen. Right now there totally is no reason to wait to try and gain gold for passive sales versus selling the customer the item they can afford most, but im looking to introduce some changes that will make waiting to sell to customers more enticing. The system was implemented for the jam, but I thought 48 hours was longer than it was and ran out of time before putting in a real reason to engage with it vs spamming units.
I'm going to look into adjusting the controls to make them less stressful on wrists too. Your 1-7 number key is a great idea, but in addition do you think moving the selling buttons would help for mouse players? For example they'd pop up over the selected customer so you only had to move the mouse up rather than all the way to the left of the screen and back?
Thanks again for taking the time to play and provide feedback for us to help make the game better!