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(+1)

Here are notes I took while playing

-music was quite nice , maybe the begging of the one with more advanced platforming is a bit annoying to listen to the same two notes for like 15 seconds.

-Any text in the game changes way too quickly especially the one in the ending, I have no idea what happened there because of that.


-When I started the game camera was inside a wall

-After moving I fell into the floor and was unable to get out. I probably used ball form which is very buggy. Just when I'm in it , it moves me into the floor and changing back to robot form causes me to feel out of the map.

-Its kind of annoying that camera is inverted by default, maybe there should be some option for that, Im really not used to inverted camera and I died a lot because of that.

I assume its your first 3d game and I know from personal experience that starting making games in 3d can be a bit hard. I hope you learned a lot form making this game and I also hope that you will continue making games in the future.

(+1)

Ah thanks for the feedback I appreciate it!

You are partially correct, it is my first 3D third person game, it was mainly created as part of my uni game dev course, admittedly I do wish it was more polished (especially that ball form) as I wasted too much time trying to fix things I didn't know how to fix.

But yeah thank you for playing my game and for the kind wishes rest assured I did learn quite a bit about Unity when making this game and I hope I will be still motivated enough to create more games in the future!