Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

At first I thought that ability to collect bricks by removing them gives unfair advantage. But later I reallized that even with collecting blocks behind the player, it gets impossible to maintain enough build power at some point. Difficulty slope really gives you a room to learn first, then makes it interesting, then creates a chaotic draw-a-line puzzler clicker, that is still incredibly addictive. I appretiate how smart Blocku is to jump in time so it seems like he really plays the level, not just scrolls right along it. Great take on the jam!

Thanks a lot man! 😁

Indeed, at the start, it's easy to collect blocks when things are still going at normal speed. Later tho, when it starts to go faster, you can't do this as easily so, you'd better have saved some blocks for this moment!

About Blocku-dono, ho man, a lot of time has been invested into its AI to get it right but its brain is so simple tho 🤣.

Still, we're glad you had a fun time playing our game! 😁