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It's a cute game! It's really funny to waggle around objects at enemies, though the glitches were annoying (where some objects, both in the dungeons & in the inventories, just couldn't be grabbed).

Sometimes rooms would give me two choices of where to go, but I'm not sure that was ever relevant? Like it didn't seem like there was any pattern to the directions so it might as well have just been linear tbh.

I liked the inventory mechanic, with some items taking up multiple slots! That was really cool!

Yeah, I could never fully nail down some of the bugs with the inventory/grabbing items and ran out of time at the end :/, and yeah, the room directions don't really matter, I set it up early on hoping to later flesh it out a bit but never got to it tho. Glad you liked the inventory mechanic!