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Thanks for the feedback. The Hero not having enough space was a design decision, as I wanted people to be mindful on how close they throw their spells on the Hero, but I get what you mean, and probably if I eventually expand this project I'll have to introduce this and other similar limitations in a better way. I regret not adding the "retry" button, I wish I saw this but, well, living and learning, right? Again, thanks for playing :D