Adding rpg element to this game is a good idea. So i have questions from a utility perspective. 1) will these new abilities have cool downs or some type of cost? 2) How is the keyboard mapping going to work? I'd suggest making it as easy as possible members and then therefore their respective abilities. 3) Will in battle party member swapping me a tactic? Or maybe an assist system? 4) Are there pros and cons for pursuing relationships with the ladies? Persona has something like this. 5) What is the end game for the relationships? New animations? 6) will exp be shared if you switch members during the puzzles?
1. You combo a new gem and it activates. The better the power the less frequent the gems shows up.
2. There is no button for it. Keyboard configuration is already in the game.
3. You can swap the active companion on the overworld. You won't be able to do it in puzzles or combat
4. We don't have any plans to make some sort of jealousy system or locking off content because you picked one girl first. The only condition for not dating someone fully is how much exp they have before the end of the game.
5. Well, outside of learning more about the girl, you'll get new intimate animations and perhaps a new skin to use in the main game.
6. You can't swap companions mid puzzle. So there is no exp sharing.
Thank you for getting back to me with the answers. Regarding the keyboard binding, I guess where I'm confused is in the settings I'm not seeing a breakdown of the mapping. I wish I could see this and change it. Again idk if I'm looking at this wrong. Also fair enough on the companion swap. Was just curious. Everything else is all good. Thanks.