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Thanks for the review then! Glad you liked our art style =D

The W near the TV was a item pickup - the item was hovering up and down, glowing and then vanished - a icon in the bottom left should also have lit up afterwards. As this game is a metroidvania, backtracking is a big part of it - you were supposed to return to the first area, where you could use the item you had picked up by following the only other path. I was afraid someone could get stuck like this, but that’s not your fault, we should’ve communicated that better ^^

I agree, we wanted it to be a cooking sim, but you’re the food. As such, we had you name the cook, thinking you’d play as them, where in fact you’d play the food. Later, you’d also have a face off against the cook, though we also did not do a great job at communicating that, but we tried :) Anyway thanks for the feedback on that, we’ll see how we can improve on that, especially for next year’s jam!

Thanks, glad you liked the content we made =)