Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Nice concept and I loved the visual style. Was fun watching my mana, choosing the most appropriate spells and deciding the best moments to overspend on my HP. Great job!

The only thing that took a bit of getting used to was that spells were cast to the position of your mouse cursor only after they finished casting, so it would be cool to see an option of a target being placed as soon as you press the spell button instead.

(+2)

Thank you for the kind feedback! I think we will indeed have to take a look at when the spell target locks in, if we do a post-jam update. The biggest reason it finalizes after the charge-up was to be sort of mobile compatible, so you can tap the button then tap where on the screen you want to place it. That could probably be a separate mode, though I wonder if it would make it more or less difficult to lead shots with that extra second or so of charge time.