Thanks for playing! Out of interest, did you play v0_2 that has highlights around the interactable items? We had similar observations to you :D
Awesome that you thought of Overcooked, as that was a bit of an inspiration!
balroc
Creator of
Recent community posts
That is strange, because my wife had a bad childhood experience like that herself! Maybe that's why we made the game - to face her fears. That's what they say you should do right?
I'm glad you were able to face yours, and in the form of a video game. It could have done with a lot more polish and a lot less bugs, but we still like the concept :)
Thanks for playing!
Yeah that's what I'd expect reload to do but it's no biggie :)
Is Peek Aside different from the Show aside context menu option? Those can't be closed by Esc but do have a Hide aside context menu option. Maybe I misunderstood that this was different from what this plugin uses.
Looking at the shortcuts for Peek Aside it seems they don't work on Mac. Alt + F1 (Opt + F1 on mac) opens the Displays part of my Preferences application instead. I have been using the context menu this whole time, but perhaps that's different. I expect this belongs as a comment under that plugin - sorry for getting off-topic.
Esc works for this plugin's version of Aside though so thanks for that! All sorted.
Edit: Ah yes I see it's show-aside that's adding the context menu.
Ah amazing thank you! I pulled the latest and reloaded GMEdit and it works great.
I did initially try the "reload" link for the plugin in Preferences, but it just brings up a blank white window and nothing happens. Might be an Electron problem?
One thing I did notice is I cannot close the Aside that comes up (via Peek Aside) after creating the script, as there is no Hide Aside option in the right-click menu as there usually is. Worked around it by closing the tab for the script. Normal Asides can be hidden fine.
Thanks for GMEdit, it's breathed new life into GameMaker development.
Just wondered about this plugin as I can't get it to work when highlighting text. I get the error message asking to choose Create Here, yet that option is greyed out in the tree view. Maybe I'm doing something wrong?
Version: GMEdit-Mac, 6 Sep 2023
In the words of Ron Burgundy "Well that escalated quickly."
Loved the frantic clicking around trying to appease the components of the computer and trying to keep the FPS up. Got a bit confused on level 3 as no matter how much I worked the fan, the temperature climbed to 100 and never came back down :(
Nice concept and I loved the visual style. Was fun watching my mana, choosing the most appropriate spells and deciding the best moments to overspend on my HP. Great job!
The only thing that took a bit of getting used to was that spells were cast to the position of your mouse cursor only after they finished casting, so it would be cool to see an option of a target being placed as soon as you press the spell button instead.
Some good challenges here and the idea was implemented well. Took me a few tries to work out how it worked as the icons weren't immediately obvious, but once I'd worked it out it was a fun game. The only thing I didn't get on with were the controls - would have loved gamepad support. Overall very nice!
A really cool idea! I could see myself playing this sort of game if it was fleshed out. Some things it would be cool to see:
- defender stamina - perhaps depleted by adventurers, or through a few uses. At zero stamina they could "break", presenting a risk/reward scenario
- in addition to the above if there was an indicator of what adventurers were coming into the dungeon before placing defenders, more careful thought could be placed into which and how many are used
- a feature to "redeploy last defence" for a faster game loop
- "auto-sell"
- an expanded shop
Overall a great job I thought, I really enjoyed playing :)