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RAAA IM GODZILLA FEAR ME RAAAAAA

...okay, that aside, really nice game! Usually, I do prefer themes implemented mechanic-wise rather than story-wise, but this is just a really fun take on it.

Getting so many different tools was quite difficult, though - in the end, I did just end up spam-clicking in the hopes of getting the right tool for the right mant. I feel like using icons instead of text at the bottom could've helped to more easily know what tool is next, since the game does have a fairly fast pace.

Still though! I do very much like the animations, though, despite their pixel-ness they do still feel very alive, and I think the 'level selection menu', if you can call it that, is very original and helps with immersion.