There is definitively effort there, but I just hate the controls, you could have just make use of the arrow keys instead.
I like that rotating the level also rotates the direction of the levels in level select, but it's probably a bug.
Yes, I had planned to add keyboard support for movement, although I had some concerns about the isometric perspective. However, time ran out and I wasn't able to implement it. Perhaps the game was a bit out of scope to be developed solo, but I liked the idea and certainly enjoyed developing it. Thank you very much for the feedback and suggestions!
P.S. Yes, the menu is a bit buggy.