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Yeah I really don't know what could be causing that bug unfortunately... I've tried playing through multiple times and never encountered it...

(1 edit)

My guess is when I press space it's triggering something like DropObject(); instead of InteractWithBird(); -- if it's a race condition between them your computer might just be hitting InteractWithBird(); faster than the rest of us, and we're all hitting DropObject(); . If it's a race condition it can seem kind of random like that.

Usually when I have something hard to reproduce like this I go back to the related code and talk out loud and read one line at a time to make sure the logic makes sense. They're some of the most annoying bugs to fix lol

Hi! We've uploaded a new web version of the build, that version should have the bug fixed if you want to try it!