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(+1)

Nice concept, my only real comment is on the controls, it was really difficult to actually get the slide to work for me, and jumping when next to a platform was trying to wall jump, so I'd just get stuck.  Honestly for something made in 48 hours thats not a huge deal, I'd like to see this polished up post jam!  Good entry!

Glad you liked it! I've been busy this last week, so I didn't get to go through the comments like I would've liked.  The collision and controls are def a bit jankier than I would've liked. It was made in GameMaker 1 and I probably spent a good 6 hours relearning how to use it because YoYo Games removed all the documentation from their website, which cut into my polish time lol

I'm planning to port it to Godot at some point to learn the engine and polish it up a bit more.

Well I can definitely recommend Godot, I started gamedev back on GameMaker 7 way back and Godot has been my favorite for a while now, great for 2D and 3D is getting better every update. Either way good luck with the post jam polish!