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(+1)

Indeed, when the theme was announced, all the examples showed in the video were around the idea of "Existing concept but the bad guys instead", but that did note resonate with me: I wanted the reversal to be part of the gameplay, something that actively reverses during the game to challenge what the player took for granted.

Don't worry, you're not the only one complaining about the tutorial... (myself being the first :c)
It was planned to be interactive and the code was made for this in mind, but I couldn't make it in time... It will be added after the jam though!

Thanks a lot for the feedback! =)